Designing for a screen is one thing.
Designing for hardware is another problem entirely. Over several product cycles at Copeland, I led UX across five thermostat products — each with its own constraint profile, audience, and set of tradeoffs. Designing across five products in the same ecosystem means every decision either compounds or conflicts — so every decision has to know which one it's doing. Over eight years as the sole designer at Copeland, that has produced five shipped products, two patents, and a design system serving four product lines.
The through-line across all of them: the interface has to do the hard work so the person using it doesn't.
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Inheriting a touchscreen that didn't know it was a touchscreen.
When I came onto Touch 2, the existing interface was doing something common and understandable — replicating the visual language of the fixed segment thermostat sitting next to it in the product line. Safe, familiar, wrong.
A touchscreen isn't a fixed segment display with more pixels. It's a different contract with the user. Touch 1 wasn't broken — the menu structure was solid — but it wasn't taking advantage of what the hardware could do.
Before any design work, I analyzed Touch 1's strengths and weaknesses, mapped the competitive landscape, and ran interviews across utility partners, contractors, and customers. That breadth mattered — each group had different failure modes to surface.
What I kept
The core menu architecture. Changing navigation that users already understood would have introduced friction without adding value. Good bones are good bones.
What I changed
The visual language, the interaction model, and one pattern that changed everything: the action button.
Every screen has a primary action. In Touch 1, that action was buried or inconsistent. I introduced a persistent, contextual action button — surfacing whatever the most important next step was, always in the same place, always relevant to where you are. One button, one job. Simple in concept. Significant in practice. It gave the interface a consistent logic users could learn once and apply everywhere.
Designing for what comes next
The less visible decision on Touch 2 was designing the interface architecture to be extensible. Remote sensors and the EIM weren't in scope at the time. I built the UI framework so those features could be added without breaking the existing structure. They were added later. They fit cleanly. That's the goal.
Hardware and software, decided together
I was involved from the industrial design evaluation phase — running testing and feeding back on how different form factor concepts affected the UI. On a touchscreen product, physical and digital decisions aren't separate problems. I was the connection between them.
The Touch 2 became the industry's thinnest smart thermostat at .77" and the first to win a JD Power award. The Touch 2 interaction model later informed consulting work with Trane's internal design team on their premium touchscreen thermostat — a signal that the work held up outside our own product line.
Solving a problem by moving it somewhere better.
The Equipment Interface Module is designed to work with both indoor and outdoor HVAC equipment — a flexibility most EIMs don't offer. The configuration challenge: how does a contractor tell the EIM what kind of equipment it's connected to?
The obvious answer — configure it at the unit — requires traveling back and forth between the thermostat and the equipment. In a typical installation that means multiple trips, often up and down stairs, often in tight mechanical spaces.
I moved the configuration to the thermostat.
Through a simple pairing and configuration flow, the contractor sets the equipment location and type from the thermostat, once, without leaving. The EIM receives that information and configures itself accordingly.
The product context makes the scale of that decision clearer: 44% of homes have four wires or fewer, but heat pump installations require six. The EIM was built for that gap. Where the leading competitor shipped three separate modules to cover the same use cases, the Sensi EIM did it with one.
Contractors noticed immediately. In field training sessions following launch, two separate distributor groups called out the pairing process independently — specifically that configuring from one location, without back-and-forth button pressing, was what they appreciated most. The launch webinar drew over 180 contractors. That's the design decision validated in the field by the people it was built for.
Patent: US 12,608,066
When power stealing from the HVAC system is lost, the EIM and Sensi Lite face a choice: show an on-device error, or blank the display and surface device state to the mobile app. I designed the UX logic and notification flow behind that decision. It's the subject of US Patent 12,608,066, awarded April 2026.
32 segments. 3 buttons. A full thermostat experience.
The Sensi Lite was the most constrained product I've worked on. Display: 32 segments. Input: three buttons — up, down, menu/action. Mandate: a complete thermostat experience for a budget-tier product.
This is where design becomes editorial. You can't show everything — you have to decide what matters most, and make that decision invisible.
Navigation: flat and cyclical
Hierarchy is expensive when you have three buttons. I kept navigation flat and cyclical — the user moves through settings in a loop rather than diving into nested menus. The menu/action button serves double duty: a standard press moves through the flow, a long press enters homeowner settings, a second long press accesses contractor configuration.
That last detail matters. Contractor settings can break an HVAC configuration if a homeowner wanders into them. The long-press-to-long-press pattern keeps those settings accessible to the people who need them and invisible to those who don't — without removing DIY capability.
Order as logic
With flat navigation, the sequence of settings isn't just organizational — it's functional. Some settings are conditional: if a user configures a heat pump, reversing valve direction needs to follow immediately. I sequenced settings based on that logic, defaulting to the most common equipment configuration at the top to minimize installation time.
Testing
Usability testing revealed that 23% of users stalled at the three-dot menu button, which didn't read as interactive. Auto mode caused hesitation in 30% — confirming conditional sequencing was load-bearing. Iconography testing (five variants, one question: which says "system off?") landed on a square inside a circle — borrowed from the media stop symbol — and carried forward across later products.
I also observed physical installation behavior: wire tucking, snap-to-baseplate, clip strength. Those observations fed directly into the hardware design.
The decisions I lost
Two positions didn't survive stakeholder review. Post-launch data proved them right.
I wanted fan circulation runtime surfaced higher for homeowner accessibility. Pushed lower in favor of a mobile-first vision — it became added noise for customer service. I proposed placing the menu/action button on the opposite side of the display to reduce accidental capacitive taps. Hardware engineering preferred in-line. Accidental taps became a meaningful post-launch issue requiring a firmware patch.
I don't tell these stories to relitigate them. I tell them because they changed how I work. Document the testing rationale. If you're going to lose an argument, lose it with evidence.
Designing for hospitality, distance, and every language at once.
The Verdant VX4 and Line Voltage thermostats serve the hospitality market — a fundamentally different audience than a homeowner. Hotel guests speak different languages, have varying tech familiarity, and interact with the thermostat once rather than repeatedly over years. The design has to communicate immediately, to anyone, without instruction.
The Line Voltage thermostat for the European market pushed this further: text wasn't a reliable tool. I replaced text labels with iconography throughout — a visual language that communicates function without relying on any single language. An icon either communicates or it doesn't. There's no copy to cover for it.
A custom character set, designed for distance
Standard 7-segment displays prioritize manufacturing simplicity over legibility. I designed a high-density segment character set from scratch — angled slices and a flexible grid geometry that renders numbers with far greater clarity at distance, while retaining enough flexibility to display the full alphanumeric range for status messages and configuration labels.
The primary use case: a guest reading the temperature from across a hotel room. The character set was designed around that moment.
From hospitality hardware to the Sensi ecosystem
The wireless protocol proven in Verdant's hardware found its way into Sensi's room sensor architecture — not because the products share an ecosystem, but because the problem was the same and the expertise already existed. That's the organizational argument for not siloing knowledge by product line. Technology developed for one context shouldn't stay there if it solves a problem somewhere else.
The character set is the subject of a pending US patent.

